ExileLoop
So. Another year, another entry. I'm glad for GMTK gamejam for kind of forcing me to learn something new about gamemaking. Although the game goes pretty much like this: Fight -> Upgrade -> Fight -> Upgrade... You get the idea. And even though it's barely working, I'm glad I can continue my tradition of making prototypes, even though this year I haven't had much time to polish up my game, hence no sounds :/
But I got the "explode on kill" skill working, so that's a win for me :D




Leave a comment
Log in with itch.io to leave a comment.